Flash, Unity, and XNA.

Flash Logo

Flash Logo

Red Remover, another damn physics game

Red Remover, another damn physics game

Gosh… What have I gotten myself into? Struggling to make money as a game developer sucks. Flash is probably the easiest game development platform to make money with, but the general audience who plays Flash games prefers ‘casual’ games, as opposed to the hardcore style that I enjoy. Sure, you can sell a zombie shooter platformer physics game, but the only thing that’s really attracting sponsors are match 3 gem swappers, puzzle games, and apparently physics games are still doing well, even if they’re all the same thing.

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New look coming. Fallout-ish game plans.

Gonna pretty up the blog soon. It’s too bland.

I’ve been getting a lot of comments and messages about VaultScript, my GMod gamemode that was abandoned when I moved to rural Missouri. Since then I’ve switched to flash games to pay the bills. Now that true 3d is coming to flash, and there’s multiplayer support either through playerIO, or possibly the new P2P system, I’m thinking about making a fallout based MMO. Of course, I’d probably end up getting sued, so we’re going to call it….. Something else.

I also found a beautiful solution to shading/shadows here: http://kode80.com/2009/09/28/papervision-ssao-phase-ii/