Bullet Physics and Molehill – 3D Physics in Flash

Came across the BulletFlash project, which doesn’t have a lot of talk around it yet. The project is an alchemy port of the Bullet Physics engine. After looking at the trunk on their googlecode project page, I found a working build!

The performance with stacking seems to surpass JigLibFlash, so maybe it’s possible to see some decent physics in Flash!

3 thoughts on “Bullet Physics and Molehill – 3D Physics in Flash

  1. That’s amazing. It makes me really want to take a look at the svn. The google code page is broken for the most part; did they abandon the project?

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